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Game Designer, Clash Mini

We are looking for an experienced and talented Game Designer who is self-motivated, goal-oriented and a strong team thespian to join our Shanghai Studio which is our beginning international development studio exterior Helsinki. If you are someone who has a tremendous corporeality of innovative game concept ideas that yous would like to work with a globe-class team to develop, in a culture that emphasizes independence and learning, in the world'due south largest gaming market, then this is a perfect function for yous. Y'all have pride in your work, and know what information technology means to take responsibility and deliver quality-focused games. Nosotros work in a dynamic and agile environment – significant we don't have long development cycles but instead we release new features, events and improvements to the game multiple times a year. We don't have strict processes that we need to follow but instead we create the process and deadlines independently as a team.

We offer yous a chance to join a team of professionals, where we believe that talent feeds talent. We do not believe in bureaucracy, nor are there whatsoever solo artists at Supercell. Nosotros all work together to achieve the best results. All of us have a genuine chance to contribute to the final production. Nosotros believe in each other'due south skills and value each other'southward work. If these are values that you lot are passionate nearly, then you might simply be the person nosotros are looking for.

Responsibilities

At Supercell there are very few people with the title "game designer". This is because most of the design decisions are made as a group endeavour. Everyone in the team is responsible for delivering the best possible feel. And so whether you're an artist, programmer or community managing director, y'all can contribute to the pattern.

While decisions are made like this, it'south notwithstanding important to have someone who can lead and bulldoze the overall vision and makes certain that every system in the game is tuned and plays well together with the residual. This person is the become-to whenever in that location is a question about a new characteristic, existing design or an effect going on in the game.

Requirements

  • Deep experience in core gameplay design and game mechanics
  • Strong ability to implement gameplay using tools made by the engineers or yourself.
  • Ability to recollect logically with a high level of attention to detail.
  • Strong & concise communicator of game concepts
  • Hunger and passion for making and playing games; curious and critically think about why games succeed and neglect
  • Open and flexible plenty to receive & adjust design choices upon valid feedback, but strong enough to back your own ideas & opinions
  • Programming skills are a plus merely not mandatory; ability to think with the precision of an engineer and creativity of an artist is highly desired
  • Looking to be a leader but likewise knows when is the right time to support & follow

Nearly Supercell

Nosotros are a game company based in Helsinki, Republic of finland, with offices in San Francisco, Seoul and Shanghai. Since our launch in 2010, nosotros've released v games globally – Hay Day, Clash of Clans, Blast Beach, Clash Royale and Ball Stars.

To brand five games, we've killed dozens along the style. That's because nosotros're obsessed with quality. Our goal is to brand the best games – games that are played by millions, enjoyed for years and remembered forever. To achieve this goal, nosotros create the best possible teams and give them the freedom and independence that are core to our success. Read More than

Nigh our Shanghai studio

As Supercell's get-go always international game evolution studio, the Shanghai studio is ane of the well-nigh exciting things happening in Supercell and a unique opportunity to join at a relatively early stage to help shape our path. Our vision is to be a globe-form international studio, making new global striking games; whilst leveraging the unique advantages of the game development scene in Communist china and broader Asia.

Y'all might love it hither...

If you dearest to call up, talk, play and make games, Supercell is the identify for y'all. We're made upward of proactive, independent teams with the freedom to do what they think is best for their players, our games and the company at large. We know that it takes more than only independence to make great games, so nosotros likewise accept very good intendance of our people – providing them with the compensation, work environment and resources they need to succeed. Read More

This position is in Shanghai, but you're non?

Luckily, moving to Shanghai is easier than you might think. No matter where you would be moving from, our dedicated people volition assist you from starting time to stop. We're hither to make sure the process is as polish as possible for y'all, your family and whoever and whatsoever you're bringing forth. Read more

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Source: https://supercell.com/en/careers/game-designer-clash-mini/813107/

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